December 10, 2024 - 09:09
The Federal Trade Commission (FTC) has commenced the distribution of more than $72 million in refunds to consumers, following a settlement reached with Epic Games in December 2022. This significant payout is a result of the FTC's findings that Epic Games engaged in deceptive practices that harmed players, particularly children.
The settlement was prompted by complaints regarding the company's billing practices, which included charges for in-game purchases without proper consent. Many users reported being billed for unintended purchases, leading to financial strain, especially among younger gamers who may not fully understand the implications of in-game transactions.
As part of the settlement agreement, the FTC mandated that Epic Games implement measures to enhance transparency and protect consumers from similar issues in the future. The refund process aims to compensate affected users, ensuring they receive restitution for their experiences. The FTC's actions underscore its commitment to safeguarding consumer rights in the rapidly evolving gaming industry.
September 17, 2025 - 19:44
A Passionate Collector Celebrates 40 Years of Super Mario MemorabiliaFor nearly four decades, one dedicated superfan has amassed an impressive collection of `Super Mario` items, estimated to range between 2,000 and 3,000 pieces. This remarkable assortment showcases...
September 17, 2025 - 07:04
The Legacy of Bella Ciao: An Anti-Fascist AnthemBella Ciao is a traditional Italian folk song renowned for its deep ties to the anti-fascist resistance in Italy during World War II. Originally sung by the mondine, female rice field workers, it...
September 16, 2025 - 20:43
San Antonio Startup Week Teams Up for Gaming SummitThis year, San Antonio Startup Week has partnered with the Greater Gaming Society of San Antonio to host a Gaming Summit aimed at supporting local video game developers. The summit is designed to...
September 16, 2025 - 16:23
Are Video Games Becoming the New Smoking Habit for Teenage Boys?Recent research highlights a concerning trend among teenage boys aged 15 to 17, who are now dedicating more hours to video gaming than to their academic pursuits. This shift raises alarm bells...