March 8, 2025 - 18:25
Parents have initiated a proposed class-action lawsuit against the creators of Fortnite, claiming that the company employed deceptive practices on a massive scale. The lawsuit accuses Epic Games of manipulating children into making in-game purchases without their consent or understanding.
According to the allegations, the game’s design exploits young players' vulnerabilities, leading them to spend significant amounts of money on virtual items. Parents argue that Epic Games has intentionally created an environment that encourages impulsive spending, making it difficult for children to recognize the financial implications of their actions.
The lawsuit seeks to hold the company accountable for these practices, which parents believe are predatory in nature. They are calling for a change in how in-game purchases are handled, advocating for clearer disclosures and protections for young gamers. This legal action highlights growing concerns about the impact of video games on children and the responsibilities of game developers in ensuring a safe gaming environment.
September 17, 2025 - 19:44
A Passionate Collector Celebrates 40 Years of Super Mario MemorabiliaFor nearly four decades, one dedicated superfan has amassed an impressive collection of `Super Mario` items, estimated to range between 2,000 and 3,000 pieces. This remarkable assortment showcases...
September 17, 2025 - 07:04
The Legacy of Bella Ciao: An Anti-Fascist AnthemBella Ciao is a traditional Italian folk song renowned for its deep ties to the anti-fascist resistance in Italy during World War II. Originally sung by the mondine, female rice field workers, it...
September 16, 2025 - 20:43
San Antonio Startup Week Teams Up for Gaming SummitThis year, San Antonio Startup Week has partnered with the Greater Gaming Society of San Antonio to host a Gaming Summit aimed at supporting local video game developers. The summit is designed to...
September 16, 2025 - 16:23
Are Video Games Becoming the New Smoking Habit for Teenage Boys?Recent research highlights a concerning trend among teenage boys aged 15 to 17, who are now dedicating more hours to video gaming than to their academic pursuits. This shift raises alarm bells...