January 16, 2025 - 10:35

Rebel Wolves, a new game development studio, has unveiled its debut project, an open-world vampire RPG titled Blood of Dawnwalker. One of the intriguing features of this game is its approach to storytelling, which provides players with a limited time to complete the main narrative. However, the developers emphasize that while there is a time constraint on the story, "the game itself doesn't have a hard time limit." This unique design choice aims to create a balanced experience that encourages exploration and engagement without the stress of rushing through gameplay.
Players can expect to immerse themselves in a richly crafted world filled with lore and character interactions reminiscent of the beloved Persona series. The developers have crafted a gameplay experience that allows players to take their time, fostering a sense of freedom in how they tackle quests and engage with the environment. This blend of urgency and flexibility is set to redefine how players approach time-sensitive narratives in video games. As anticipation builds for the release, Blood of Dawnwalker promises to deliver a captivating experience that challenges conventional RPG storytelling.
February 2, 2026 - 09:22
Walmart’s Choice for New CEO Signals Intent to Expand Digital FootprintIn a strategic move signaling its future direction, retail giant Walmart has named John Furner, the current head of its U.S. operations, as its next Chief Executive Officer. This appointment is...
January 31, 2026 - 07:03
Game Development Stocks Stumble Amid AI Disruption FearsShares of major video game and software development companies experienced a sharp decline in Friday`s trading session. The downturn was primarily driven by investor anxiety following the unveiling...
January 30, 2026 - 20:57
The Brewery That Video Games BuiltIn a unique fusion of pixels and pints, the ethos of video game creation is fermenting a revolution in craft beer. At the heart of this movement is a brewery whose foundational philosophy was...
January 30, 2026 - 04:46
More than a quarter of devs surveyed by GDC were laid off in the past two years, and half of them don’t have a new jobA new survey from the Game Developers Conference paints a stark picture of an industry in turmoil. According to the data, more than a quarter of game developers have been laid off within the past...