January 16, 2025 - 10:35

Rebel Wolves, a new game development studio, has unveiled its debut project, an open-world vampire RPG titled Blood of Dawnwalker. One of the intriguing features of this game is its approach to storytelling, which provides players with a limited time to complete the main narrative. However, the developers emphasize that while there is a time constraint on the story, "the game itself doesn't have a hard time limit." This unique design choice aims to create a balanced experience that encourages exploration and engagement without the stress of rushing through gameplay.
Players can expect to immerse themselves in a richly crafted world filled with lore and character interactions reminiscent of the beloved Persona series. The developers have crafted a gameplay experience that allows players to take their time, fostering a sense of freedom in how they tackle quests and engage with the environment. This blend of urgency and flexibility is set to redefine how players approach time-sensitive narratives in video games. As anticipation builds for the release, Blood of Dawnwalker promises to deliver a captivating experience that challenges conventional RPG storytelling.
February 18, 2026 - 12:02
**Teenage Mutant Ninja Turtles Invade Magic: The Gathering with Arcade Flair**The full scope of the upcoming Teenage Mutant Ninja Turtles collaboration for Magic: The Gathering has been unveiled, showcasing a set deeply rooted in the franchise`s iconic history. This...
February 17, 2026 - 18:32
Steam Deck is out of stock in the US as Valve warns of ‘intermittent’ memory and storage shortagesThe popular Steam Deck handheld gaming PC is currently out of stock for the 64GB and 256GB models in the United States and Canada, with Valve citing ongoing supply chain issues. The company has...
February 17, 2026 - 17:38
Games Inspire a False Sense of Narrative OwnershipUnlike more passive entertainment options such as music, books, or films, video games almost always require user interaction. You’ve got to press the buttons, steer the character, and make the...
February 16, 2026 - 20:03
Interview: ‘Star Trek Voyager: Across the Universe’ Developer On Giving Players “The Weight Of Command”In a recent discussion, the lead developer behind the upcoming `Star Trek Voyager: Across the Universe` delved into the core philosophy driving the project: immersing players in the profound...