August 4, 2025 - 21:23

Production company Lyrical Media has officially announced the launch of Lyrical Games, a new privately funded game publisher. This exciting new venture is spearheaded by Blake Rochkind, a notable alum of Take-Two Interactive and UTA. With three titles currently in production, Lyrical Games aims to carve out a unique space in the competitive gaming industry.
Blake Rochkind brings a wealth of experience to the table, having worked with some of the most influential names in the gaming sector. Under his leadership, Lyrical Games is poised to deliver innovative and engaging gaming experiences. The company's focus will be on creating high-quality titles that resonate with players and push the boundaries of interactive entertainment.
As the gaming landscape continues to evolve, Lyrical Games is committed to staying ahead of the curve, leveraging cutting-edge technology and creative storytelling. The launch marks an exciting new chapter for Lyrical Media and signals its ambition to make a significant impact in the world of gaming.
December 18, 2025 - 21:53
The Overlooked Connection Between Ancient Greek Art and Early Video GamesIn the realm of academic and artistic discourse, the intersection of ancient Greek art and early video game history often goes unnoticed. This neglect is not necessarily intentional, yet it...
December 18, 2025 - 05:48
Fallout Season 2 Delivers an Even Closer Connection to the Original GamesAs visually faithful as Fallout Season 1 was to the original video games, Season 2 embraces even more elements from the franchise`s greater mythology. Fans of the beloved series will be thrilled to...
December 17, 2025 - 05:50
Fallout Season 2: A New Benchmark for Video Game AdaptationsAt last, it`s time to head back out to the Wasteland! Tonight, Prime Video premieres the highly anticipated second season of Fallout, its hit post-apocalyptic sci-fi series. Following the success...
December 16, 2025 - 03:51
Reflections on a Year of Exploring Space Through Literature and MediaThough my feet have remained on Earth the entirety of 2025, my mind spent a surprising amount of time in space. Over the past year, I immersed myself in a diverse array of books, films, and video...