4 February 2026
When you fire up a new game for the first time, what's the very first thing you encounter? Nope, it's not the epic boss battle or the heart-pumping storyline — it's the tutorial. Tutorials are like the unsung heroes of gaming. They're the introduction, the welcome mat, the "let me show you the ropes" portion of the game. And believe it or not, they play a much bigger role than you might think.
Whether you're a seasoned pro or just button-mashing your way through life, tutorials shape how we experience the entire game. Let me break it down for you. 
If it's too boring, lengthy, or confusing, chances are you're already thinking, "Ugh, is the whole game going to be like this?" The tutorial sets the tone. It's like that warm-up lap before the race; if it's clunky, you might not feel hyped for what's next.
Good tutorials? They grab your hand gently, guide you, and whisper, “It’s okay, you got this!” Bad tutorials? They shove everything down your throat like an overeager car salesman.
Think about it. No one wants to sit through a 45-minute tutorial that feels like a high school lecture. But on the flip side, if the game just throws you in without telling you what’s going on, you’re left staring at the screen like, "Wait, what am I supposed to do here?"
Take Portal as an example. Its tutorial is brilliant! It doesn’t overload you with information all at once. Instead, it introduces mechanics step by step, giving you just enough to keep moving forward without scratching your head. Tutorials like this are subtle but effective.
Some tutorials hold your hand so much it feels patronizing. Like, yes, I know how to move forward; you don’t need to remind me with giant glowing arrows every five steps.
On the flip side, some games barely give you any instructions and expect you to magically figure things out. This approach works for certain sandbox or survival games (Minecraft, anyone?). But in most cases, a lack of guidance leaves players frustrated, confused, and, let’s be honest, rage-quitting.
The best tutorials strike that balance: they give you freedom but still check in to make sure you’re not completely lost. 
Games like Dark Souls nail this. Sure, you're going to die a million times in that game, but the tutorial area gives you a basic taste of how things work. It’s short, sweet, and prepares you for the chaos that lies ahead.
Without a proper tutorial, players can feel overwhelmed or, worse, inadequate. If you don’t understand the mechanics, the game suddenly feels less fun and more like a chore. And honestly, who plays games to feel stressed out (unless you’re into that, in which case, power to you)?
Take The Legend of Zelda: Breath of the Wild, for example. The game's tutorial area, The Great Plateau, perfectly mirrors the game’s philosophy of exploration and freedom. You’re left to figure out mechanics on your own, with just enough guidance to get you started. It’s like the game is saying, “Hey, here’s the playground. Go nuts!”
On the flip side, heavily scripted games often have more structured tutorials. These tutorials prepare you for a story-driven experience where every step is carefully planned out.
In short, the way a tutorial is designed clues you in on what kind of adventure you’re about to embark on.
That’s a pacing problem, my friend. Tutorials should never overstay their welcome. Instead, they should sprinkle bits of information as you progress, not dump everything at the start.
Games like Half-Life 2 do this beautifully. Instead of a formal tutorial, the game teaches you as you play. Need to crouch? The game introduces an obstacle you can only get past by doing so. Need to pick up an object? The game places it in your path. This seamless approach makes learning feel natural rather than forced.
Hear me out. If you’re replaying a game, do you really want to sit through the tutorial all over again? Probably not. Skippable tutorials respect the player’s time, especially for veterans revisiting a beloved game.
At the same time, for games with complex mechanics (looking at you, strategy games), it’s nice to have an optional refresher. Developers need to strike a balance here, catering to both newbies and seasoned players.
Remember The Last of Us? Its opening sequence isn’t a tutorial in the traditional sense, but it teaches you the mechanics while setting up the emotional stakes. By the time you’re done with that intro, you’re invested. You care.
The best tutorials do more than explain controls. They immerse you in the game's world, characters, and story.
- The Good: Games like Portal and Hollow Knight that integrate tutorials seamlessly into gameplay.
- The Bad: Overly long or overly complex tutorials that feel like a chore (looking at you, unskippable RPG intros).
- The Ugly: Tutorials that teach you mechanics you’ll never use again (why do so many games do this?!).
They set the tone, build confidence, and guide players into the game world. A good tutorial can make a game feel welcoming and exciting, while a bad one can ruin the experience before it even begins.
So next time you’re playing a game, take a moment to appreciate the effort that went into crafting the tutorial. It’s like the appetizer before the main course — and let’s be honest, we all know a bad appetizer can ruin the meal.
So here’s to the tutorials — the unsung heroes of gaming that help us become the heroes of the story. Game on!
all images in this post were generated using AI tools
Category:
First ImpressionsAuthor:
Tina Fisher